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Entries in sonify (3)

Monday
Apr102017

Sonify... your package's journey

There’s different ways of sonifying data, and it’s often hard to strike a balance between making it musical or “listenable”, and translating the data into sound in a correct manner. We’ve seen different ways of sonifying data before in this “Sonify…”-series. With FedEx’s SoundTrack, they very clearly went for music. Which seems logical considering SoundTrack is a marketing gimmick.
FedEx Soundtrack takes a tracking number, or asks you to create a fictional package, and then sonifies this. Everything from the route, delivery type, package’s weight and dimension will influence the composition. A heavier package will for example create a track with a more intense bass track. For a multinational courier company, it is quite a fun feature that will certainly get them some attention.
Thursday
Dec252014

Sonify... Wi-Fi

With the coming of “the cloud”, and other services which rely on wireless internet, we’re living under the impression that Wi-fi is constantly around us. However, if you travel a bit like me, you’ll still often find yourself looking for Wi-fi. Furthermore, even when it’s around, the very fact that it’s wireless sometimes makes it a vague technology.
In the “Sonify…” series, we look at different ways of sonifying data. This time: Wi-fi signals. Phantom Terrains is a collaboration between science fiction writer Frank Swain and sound artist Daniel Jones. Swain has been slowly going deaf since his teens, and he’s been thinking about using hearing aids in different ways.
Phantom Terrains works by receiving a wireless signal on a hacked iPhone and sending the sounds to Swains hearing aids, connected via Bluetooth. After a few months of testing and experimentation, they’ve released the first audio of their sonification. Wi-fi is a very rich signal, almost as rich in data as our own physical surroundings. In urban life, it is almost constantly around us, so Jones made sure it sounded like something which would not be too intrusive, and could be around you all day. Distant networks are heard as a gentle clicking, which ticks more frequently as the wearer gets closer.
I think the fact that one could create an application where you’d be able to choose between different layers of sonified data is very promising. What other signals would we be able to sonify?
Monday
Dec082014

Sonify... Wikipedia

Sonification, and especially data-sonification, is still an underused technique. I’ve been quite interested in sonifications, and have heard both very useful, as well as utterly rubbish applications. I’ve been trying to wrap my head around which sonifications work, and which don’t.

In the “Sonify…” posts, I will post about different ways of sonifying data. This time: Sonfiying Wikipedia. Listen to Wikipedia by Hatnote is a sonification and visualisation of changes being made to Wikipedia. Hatnote is Mahmoud Hashemi and Stephen LaPorte, both interested in “Wiki life”.

“Listen to Wikipedia” sonifies changes from Wikipedia-articles in real time. Bell sounds indicate additions, and string plucks indicate subtractions to an article. Pitch changes according to the size of the edit. It’s worth noting that Wikipedia is maintaned by both bots and humans, and it’s only through these web experiments that we can see or hear that labour force.

What do you think? Is this a good sonification of the data of Wikipedia?